WAV Format & Loading Sounds Into Vintage Synthesizers From The 80’s
Midi Tips April 24th, 2007It may be confusing at our vintage synths web pages (like the Oberheim OB8 page) where it say’s that our OB8 sounds are available in WAV file format. Let me explain what’s up with that.
In this case the WAV format is different then what you might expect. You can not load these sounds into your software sampler, so if you don’t actually own a Oberheim OB then don’t buy our OB8 sounds. If you want OB8 sounds for your software sampler then GO HERE.
In this case the WAV format means that instead of purchasing the data cassette tape, you purchase the sounds in a downloadable format. Now you don’t have to wait for the cassette tape to be delivered in the mail. That’s one of the cool things about the internet. You couldn’t do that back in the 80’s!
Once you download, just connect your computer audio output to your synths cassette interface input and you can load in the sounds the same way you would from a cassette tape. The files will open in any program that plays WAV files. You can use your DAW or even iTunes to load the files.
This works the same for any of the 80’s vintage synths that we sell patches for, that load in sounds via the old style cassette interface. This includes instruments like the Roland Juno 106, Juno 60, Jupiter-6 Jupiter-8, Korg Poly 800, DW6000 and DW8000 and more.
Yes, we are the only sound company left from those early days of midi and have lot’s of cool sounds for those old 80’s synth beasts. The decade of Miami Vice, Van Halen and Big Hair.
December 28th, 2009 at 3:52 am
I want to be clear on this: I just put the patch file on my XP machine, connected to the tape in port on the 106, and play the files in Media Player? One after another? And the 106 will handle them properly?
December 28th, 2009 at 1:07 pm
Hi Chip,
Yes, that’s basically the way it works. I think you just have to set your Juno to the bank that you want to load the sounds into. The Juno holds two banks of 64 so just switch from one to the other when loading each of our soundbanks.